Battleship Pong Rules & Gameplay Guide
Welcome to the official Battleship Pong Rules & Gameplay Guide for your rental. This page provides everything you need to run fun, fair, and competitive matches at your event. Battleship Pong is easy to learn, fast to play, and perfect for all ages.
This guide explains how to set up the game, how turns work, how to score hits, and how to determine the winner.
What’s Included
Each Battleship Pong set includes:
The game is best played on a standard 8-foot table.
Game Setup
1. Divide Into Two Teams
Each team stands on opposite ends of the table.
2. Place Your Fleet
Each team receives:
Players may arrange their ships and mine in any formation on their side of the table. Ships may not cross the center line.
Once the game begins, ships cannot be moved.
3. Load the Ships
Place Solo cups into each ship slot. Make sure they are seated firmly.
4. Prepare Ping Pong Balls
Each team begins with an equal number of balls.
How to Play
1. Take Turns Shooting
Teams alternate tossing ping pong balls at the opposing fleet.
Player turns rotate clockwise or in the order chosen before the game begins.
2. How to Score a Hit
A “hit” occurs when a ping pong ball lands in a cup on an enemy ship.
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When a cup is hit, remove the cup.
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Once all cups on a ship are hit, that ship is sunk and removed from play.
3. The Mine
The mine acts as a special target:
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If a player sinks the mine, that team must remove one additional cup from any of their ships.
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Mines do not “sink” — they simply penalize the opposing team when hit.
4. No Leaning or Reaching
Players may not lean over the table or block shots.
Hands must remain behind the table edge.
5. No Table Movement
If someone bumps the table, the affected formations are returned to their previous positions to the best of your ability.
Winning the Game
The game ends when:
All ships on one team are sunk.
The opposing team is declared the winner.
For tournaments or parties, you can run:
Optional House Rules (Use as Needed)
These optional rules make the game more customizable:
Bounce Shots Count
Balls that bounce before landing in a cup count as hits.
Call Your Ship
Players must announce which ship they are aiming for.
Rapid Fire Mode
Each team gets 30 seconds to shoot as many balls as possible.
Turn Steal
If a player sinks two cups in one turn, their team gets an extra throw.
Safety & Conduct
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This is a family-friendly game appropriate for all ages.
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If adults choose to include beverages, drink responsibly.
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The Dunk Tank Company does not provide or supply alcohol.